Save info   Get password
Home Submit your blog Edit Account Rules RSS-Archive Contact


Tips on Mixing
2008-04-08 02:25:42
The vocals sound great, the drums are really kicking and the guitars are exceptional, but put it all together and what have you got? A mess! Sound familiar? Until you've gained plenty of experience in mixing music, the process can seem very frustrating. There are probably as many correct ways to tackle a mix as [...]
Read more: Mixing

Sidechaining in SONAR 7
2008-04-07 04:41:20
Sidechaining is a mixing technique that allows you to have one plug-in affect the track or bus it's inserted on based upon another signal's properties. A simple example would be "ducking." A technique often used in radio broadcasts—Sometimes, there will be music playing in the background while a DJ is speaking. When the DJ is not [...]


Compression Basics
2008-04-06 16:53:21
If you have ever recorded a guitar solo that you wish had more sustain, or a vocalist that is too soft at some points and too loud in others, or perhaps a bass or percussion track is lost in the background and just not punchy enough, this article is for you. The concept A compressor is like [...]
Read more: Compression , Basics

Cakewalk Sonitus Multiband Compressor
2008-04-06 15:56:27
This technical tip article is the first in a series to be devoted to the Sonitus:fx Suite. SONAR 4 Producer Edition includes the entire Sonitus:fx Suite, along with a Surround Compressor . If you are using SONAR 4 Studio Edition, previous versions of SONAR, or other Cakewalk products that support DirectX effects such as Home Studio, [...]


Compressor Wars
2008-04-06 15:01:11
Well, I've heard a lot of questions about whether one compressor sounds different than other ones. I decided to find out for myself by comparing them. Basically, I took 5 compressors (Waves Bundle, Golden Compressor , Sonalksis SV-315, Cakewalk Sonitus and TC Native DeX) and then a drum loop and sample and compared them. I used the [...]


SideChain-Compression in Reason 3
2008-04-06 05:06:59
Videotutorial SideChain-Compression with Reason 3. You know the effect using a SideChain compressor for a pumping effect known from Eric Prydz's songs. Well shown step by step Videotutorial for Reason users. Download [download#13#size#nohits] - ([download#13#hits] Downloads)


Beat001
2008-04-05 16:49:26
Last week I've been messing around with Reason. The result is this beat or at least a basic hook you can work with. It's enough to add the vocals. I usually try to build and adjust the beat around the vocals. But I'm not a Pro. I'm still a beginner making first steps, learning more [...]


Extreme Effects
2008-04-05 15:24:16
With the advent of plug-ins and VST technology, we have all been given a huge amount of processing power which was previously only available to the most deluxe professional production facilities. This means we can get a whole lot more creative with our audio thanks to the ease of use of PC and Mac based [...]
Read more: Extreme , Effects

The Key To Getting A Good Recorded Vocal
2008-04-05 03:27:33
The Key Vocal s sound good only when they are in tune. If a singer is flat (or sharp) the vocal performance doesn't sound as good and can even sound poorly recorded. The Problem A singer sings in tune when he/she gets a good 'pitch reference'? The ears, however, are not always correctly 'hearing' the pitch. When music is [...]


Monitoring Mixes like the Pro’s
2008-04-04 14:04:12
Before spending too much time getting attached to a song you have only mixed using near field monitors, realize that the following information could very well save you days (if not weeks) of trouble from having to remix most of your future productions... Many amateur stereo mixes contain too much bass presence within them due to [...]
Read more: Mixes

Cakewalk Sonitus fx:gate
2008-04-09 07:42:49
A gate is just like it sounds—something that opens and closes. In the case of an audio gate, it is opening and closing around the signal you feed it. Typically a gate is used to remove unwanted noises that may be occurring between your “wanted” signals. Examples of unwanted noises that you might hear in-between [...]
Read more: Cakewalk

Rebirth Device
2008-04-09 07:32:23
The ReBirth Input Machine is a Device , that has been built to receive audio signals from Propellerhead's "ReBirth RB-338" (Version 2.01 and later). This is achieved by using ReWire technology, where Reason will act as master and ReBirth as a slave device. If you don't have ReBirth installed, you cannot use this device. If you [...]
Read more: Rebirth

NN-XT Advanced Sampler
2008-04-08 14:24:49
The basic functions of the NN-XT are very similar to those of its sampler companion in the Reason rack - the NN-19. Just like the NN-19, NN-XT lets you load samples and create multi-sample patches by mapping samples across the keyboard. The sound can then be modified by a comprehensive set of synth-type parameters. There [...]
Read more: Sampler

Getting the Perfect Vocal Take with SONAR 5
2008-04-08 14:10:44
Let’s face it, even the best singer can get tripped up by a tricky rhythm, a wide interval, or that high note that is just barely in his or her range. So how do you get the perfect take without re-recording the whole vocal dozens of times? SONAR includes features that make this process much [...]
Read more: Perfect , Vocal

Pro Guide to Compression
2008-04-12 05:34:30
Compression has got to be the most common processing effect applied during recording and mixing, but it's also perhaps the most difficult technique for anyone new to the game to get their head around. The fact is, most processing techniques produce an immediately audible effect, but compression, in many cases, is an altogether more subtle [...]
Read more: Guide , Compression

What is compression?
2008-04-12 05:09:58
When you paint a window frame it is clear to the eye when the brush strays... since you see the paint on the window. Our hearing is usually not as good as our vision, and further singing or playing guitar is a little more complicated then staying in between the lines when painting. So it [...]


Optimize Beats by Eliminating Beats
2008-04-12 05:02:26
When monitoring mixes through a full professional setup including quality 8"-10" nearfield monitors coupled with a 10"-12" subwoofer, we may be surprised just how much low frequency clutter really exists that simply cannot be heard on smaller setups. But once you are able to hear the overbearing and conflicting low end war going on in [...]
Read more: Beats

The Recording Environment
2008-04-11 19:34:05
Ambient Noise Ambient noise is any noise that can seep into your recordings from the surrounding environment. A non-soundproofed environment, unless it’s in the middle of a windless desert, is going to have ambient noise. The first step in dealing with noise is locating its source. Probable sources are air conditioning, heating systems, refrigerators, plumbing, computers, [...]
Read more: Recording , Environment

Sonitus fx:equalizer
2008-04-11 06:02:14
Well EQ, while not as alluring as the other “ear candy” effects, is the meat and potatoes of a mix. Used properly, it can shape and mold the individual elements of your mix into a cohesive whole. Misused, I suppose it can shape and mold the individual elements of your mix into an un-cohesive mess. So [...]


Calibrate Low End by Observing Woofer Cone Movement
2008-04-11 05:29:37
Sometimes low frequency pitch conflicts are actually easier to see and correct visually rather than audibly! For example, first solo the main kick in your mix along with the other bass instruments in your track. Listen to this grouping at a moderately loud volume through the subwoofer only. You may hear conflicting, overlapping frequencies between [...]
Read more: Observing

Equalization 101
2008-04-11 05:19:06
There are very few absolute "Rights and Wrongs" when it comes to EQ. Basically, if it sounds good to you, it's right. There are some generally accepted thoughts on the matter though, so we'll go over some of them as starting points. One generally accepted thought is that most vocal mics are very midrange heavy. [...]


ReDrum Groovebox
2008-04-11 05:02:12
At first glance, ReDrum looks styled after pattern-based drum machines, like the legendary Roland 808/909 units. Indeed, it does have a row of 16 step buttons that are used for step programming patterns, just like the aforementioned classics. There are significant differences, however. ReDrum features ten drum "channels" that can each be loaded with an [...]


Heat up Bass with Pitch Bends
2008-04-11 04:18:26
Let's face it, there's no shortage of amateur hip hop productions out there. More often than not, producers don't implement the extra steps required to morph a generic, amateur beat into a professional production. But by tweaking a few aspects within any given production, one can easily mold a beat into a hit. One aspect [...]
Read more: Pitch

Tune to the Tonic & Maximize Mixes Part1
2008-04-13 13:01:48
When producing Hip Hop, the single most important aspect of the drum mix is the kick. When mixed correctly, the kick serves as a solid foundation behind the whole production. However, what most engineers & producers do NOT know is that there is more to mixing kicks than mere choice of samples, compression settings, & [...]
Read more: Tonic , Maximize , Mixes

sidePRESS
2008-04-12 19:43:49
Provided by Rough Diamond Production whiteLABEL sidePRESS is a hard-knee compressor with lookahead feature and selectable sidechains capable of operating in stereo, dual mono, and serial modes. Download whiteLABEL sidePRESS


ReGroove Mixer
2008-04-12 19:16:02
The ReGroove Mixer combines all the benefits of quantization, shuffle, and groove templates into a single integrated environment, giving you real-time creative control over the feel and timing of individual note lanes.


Reason 3.0.3 Free Download (German)
2008-04-12 16:09:27
Propellerhead Reason 3 ist eine leistungsfähige Anwendung, die es Ihnen erlaubt, auf eine professionelle Art und Weise Musik zu komponieren. Reason wurde besonders für professionelle Projekte entwickelt, die mit der Edition und der Erstellung von Musik zu tun haben. Es verfügt über viele Funktionen und Tools, um das gewünschte Ziel zu erreichen. Reason 3 beinhaltet [...]
Read more: Download , German

Sonitus Delay
2008-04-12 12:57:07
We sure have it easy these days. The first uses of delay effects required tape machines and were done by mixing a tape delayed version of the original signal back into the song (and you had to walk five miles uphill both ways in the snow to do it!). Shortly after this, stand alone tape [...]
Read more: Delay

Pro Guide to Compression
2008-04-12 05:34:30
Compression has got to be the most common processing effect applied during recording and mixing, but it's also perhaps the most difficult technique for anyone new to the game to get their head around. The fact is, most processing techniques produce an immediately audible effect, but compression, in many cases, is an altogether more subtle [...]
Read more: Guide , Compression

What is compression?
2008-04-12 05:09:58
When you paint a window frame it is clear to the eye when the brush strays... since you see the paint on the window. Our hearing is usually not as good as our vision, and further singing or playing guitar is a little more complicated then staying in between the lines when painting. So it [...]


Page 1 of 3 « < 1 2 3 > »
eXTReMe Tracker