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Hellgate London 0.5 Change Log 2007-11-17 05:40:58 Hellgate London 0.5 Patch Notes
as posted by Ivan on Sat, 11/17/2007 - 01:41
General:
All players now have 24 character slots.
Fixed a known issue with the inventory user interface that caused the client to lock up.
Fixed a bug which caused the Mini-game to sometimes become stuck.
The Mini-game now resets every 15 minutes.
Added a /help command to provide assistance using available / commands.
Some new posters have been added to stations, so check them out!
Connection Issues:
Fixed known issues which sometimes caused players to be disconnected and receive an erroneous network error message.
Fixed an issue where some home routers would disconnect a user due to an inactive connection.
Fixed known bugs which sometimes disconnected players during multiplayer quests.
Fixed problems with NetLimiter 1.30 and some older versions of Norton Antivirus and McAfee Antivirus which would make the user entirely unable to connect to the game.
Chat:
Made several chat interface improvem Read more:Change
Fixes for Crysis Errors, Crashes bugs and install problems 2007-11-15 08:12:46 If you are encountering Crysis
related problems
that are not listed below, please post them in the comments box at the bottom of this page. Of couse, posting solutions (working or speculated ones) for Crysis on the comment box would be more than welcome.
Problem #1 : Crysis Error 1335 (the cabinet file “X” required for this install
tionis corrupt)
Solution #1 : Redownload the game from EA if you got it via DirectDL or pre-download (or torrents).
Solution #2 : If you bought the DVD, try copying all the files from the DVD to a temporary directory and install from there. Have the DVD replaced if the DVD seems to be damaged.
Problem #2 : Crysis cannot connect to multiplayer games and Crysis server authentication errors (Failed to authenticate server).
Solution : Make sure that your ports are forwarded properly if you are using a router.
Problem #3 : SLI problems in Crysis (slowdown etc.)
Solution : turn-off the SLI mode, drivers will start addressing this issue in a few week Read more:Crashes
, Errors
Fixes for Unreal Tournament 3 Errors, Problems, Bugs and Crashes 2007-11-23 00:41:18 If you are encountering UnrealTournament
3 related problems that are not listed below, please post them in the comments box at the bottom of this page. Posting solutions (working or speculated ones) for UT3 on the comment box would be more than welcome.
Problem #1 : Error message “Error 2350.FDI server error” while trying to install Unreal Tournament 3.
Solution : No known workaround. If you are experiencing this error or know any solutions for this, post it in the comment box below this page
Problem #2 : Unreal Tournement 3 models are the same for all players after playing the first map.
Solution A : Reconnect to the game everytime the map changes and you experience this problem.
Solution B : Make sure that the ‘Allow custom characters’ option is checked in the options. This is because there are times that the config dont get saved or some of the items in the options menu gets randomly checked. Make sure that the UT3 config is changed after ticking the &ldqu Read more:Crashes
, Errors
Starcraft QA Batch 22 - Why DoTA for Starcraft 2 is possible 2007-11-20 19:35:30 Well.. here you have it… Blizzard confirmed that DoTA is possibe for SC2 because units can become heroes and can be made to carry items.
As posted by Xordia in Battle.net’s EU forums
Chat with Devs: One of the most popular questions we get when it comes to creating UMS (User Map Settings) games or mods is: Will there be a DotA for StarCraft II? For those who are not familiar, DotA (Defense of the Ancients), is a popular UMS game created for Warcraft III. StarCraft compared to Warcraft III, does not focus on heroes as much, and heroes or units do not have the same experience gaining mechanic as Warcraft III, making it difficult to imagine how a game like DotA could be reproduced for StarCraft. Nonetheless, after chatting it up with our devs, we found out the ability to allow heroes and units to gain experience is built into the Map Editor, though it will not likely be in single player or standard multiplayer. In addition, those units can also be toggled to have the ability
Blizzard’s answers : Diablo 3, Starcraft 2, WoW Wrath of the Lich King and WoW2 2007-11-20 03:28:00 Frank Pearce, Blizzard
’s EVP on product development gets interviewed by VideoGamer’s Wesley Yin-Poole regarding their future plans for the (3) game universes that Blizzard created.
VideoGamer.com: Let’s start with World of Warcraft. How’s development on Wrath of the Lich King coming along? What excites you most about it and what has been the most challenging aspect of its development?
Frank Pearce (Blizzard) : The most exciting aspect of Wrath of the Lich King for me, and I think for most of the team, was announcing it at BlizzCon earlier this year and seeing the reaction from the players. Being able to give the community hands-on time with a whole new zone and dungeon there, and again at the Leipzig Game Convention, was a big thrill for us all.
As for development challenges, the team has set the bar pretty high for itself with the first Hero class (the death knight), siege weapons, the world PvP zone (Lake Wintergrasp), the Inscription profession, and the goal Read more:answers
Nvidia 8800 series for laptops - 8M series specs 2007-11-20 02:47:00 Ever dreamed about playing Call of Duty 4, Unreal Tournament 3 and Crysis on your laptop? Nvidia brings us mobile Directx 10 gaming on-the-go with their latest 8800 Mobile GPUS on their NVIDIA GeForce 8M Series technology.
Worried about battery life? NVIDIA’s PowerMizer technology throttles the power usage automatically to ensure that your batteries won’t die on you on the heat of battle.
Geforce 8M Specs :
Nvidia 8400M G (For Mainstream)
8 Streamline Processors
400 Mhz Core Clock
800 Mhz Shader Clock
1200 Mhz DDR Ram Clock
256MB Max RAM
64-bit RAM Interface
9.6 GB/s RAM Bandwidth
3.2GT Texture Fill Rate
Nvidia 8400M GS (For Mainstream)
16 Streamline Processors
400 Mhz Core Clock
800 Mhz Shader Clock
1200 Mhz DDR Ram Clock
256MB Max RAM
64-bit RAM Interface
9.6 GB/s RAM Bandwidth
3.2GT Texture Fill Rate
Nvidia 8400M GT (For Mainstream)
16 Streamline Processors
450 Mhz Core Clock
900 Mhz Shader Clock
1200 Mhz DDR Ram Clock
512MB Max RAM
128-bit RAM Interf Read more:laptops
, series
Starcraft 2 screenshots and the zerg overlord 2007-11-27 08:37:25 The closest thing to a Starcraft 2 zerg update that we have at the moment are the 2 screenshots released by starcraft-source (the third one, being a TvT screenshot).
You might be wondering what the green explosions are. At first glance one might think that blizz might have decided to change the Zerg’s blood color to green but Karune explained that those are actually from the baneling’s self-destruct/dying animation.
Mutalisks look and feel like gargoyles from Warcraft 3 but they aren’t really new stuff since we’ve seen them in action before on previous Starcraft 2 sneak peeks (Screenshots and Videos). The biggest star for this batch of screenshots would be the Overlord, making it’s first appearance on the second screenshot. As you can see, the overlord’s model is very similar to Starcraft 1’s, and it’s a welcome sight for those who are just dying to see some zerg updates. The biggest mystery now would be the the pack of zerglings o
Hellgate London Patch 0.5 and 0.6 changes 2007-11-27 07:52:15 Hellgate London Patch
0.6 changes
(as posted by Ivan)
General:
Fixed a bug that caused group members to be invisible to other group members.
Fixed a texture memory leak that occurred when inspecting armor items. This will improve long-term memory usage, especially for players that frequently buy, sell, and analyze items.
Chat:
Increased the number of players in global chat.
The chat window no longer overlaps the Crafter merchant UI panel.
Fixed a bug that prevented the user from interacting with the chat panel via the mouse when the Buddy List or Guild Panel is open.
System messages are now displayed in all chat tabs.
The scroll bar on the Guild Panel should now function properly.
Items:
Items dropped in the world now have slightly lower overall feed requirements.
Analyzers now work as expected on stashed items.
Engineers:
Fixed a bug that caused items equipped on an Engineer Drone to be unequipped when the Engineer summoned the Drone after changing levels.
World Movement:
Fixed a
Free MMORPG and MMOFPS list 2007-11-25 23:54:03 This is my MMO/FPS List. If you want me to add a game to it, just reply to this post and I’ll add it as soon as I can. This list has nearly every free MMO on the market.
Free FPS
These games are the first person shooters I think are worthy of adding onto this list. Some of these games also have a single player mode. I have removed games such as “Freedoom” and “Marathon” from the list, due to online inactivity (Or lack thereof), or dated graphics.
Abuse
Alien Arena
AssaultCube
CodeRED: Alien Arena
America’s Army
CellFactor: Revolution
CnC Reborn
Control Monger
Digital Paint: Paintball 2.0
The Dinohunters
Dispatch of Army
Doom
Duke Nukem 3D
F.E.A.R Combat
GunZ
Hidden & Dangerous
The Kill Point: Game
.kkrieger
KumaWar
Legends
Navy Seals: Covert Ops
Nexuiz
OpenArena
Phosphor
Red Alert: A Path Beyond
Sauerbraten
Savage: The Battle for Newerth
Shootout the Game
Soldier Front
Starsiege: Tribes
Stealth Recoil
Urban Terror
War§ow
WarRock
Wolfenstein: Enemy Ter Read more:MMORPG
Official List of X-Play Best of 2007 Award Nominees. 2007-12-06 14:04:56 X-play Award
Winners will be announced on December 17th 2007
Game of the Year
Mass Effect
Assassin’s Creed
BioShock
Call of Duty 4: Modern Warfare
Halo 3
Super Mario Galaxy
Most Original Game
Assassin’s Creed
Portal
Overlord
Crackdown
Zack & Wiki: Quest for Barbaros’ Treasure
Best Gameplay Innovation
Assassin’s Creed (free-running/climbing)
Mass Effect (conversation system)
Call of Duty 4: Modern Warfare (online level-up system)
Halo 3 (Forge/Replays/Screenshots)
Crackdown (Advanced Co-op features)
Best Multiplayer Game
World of Warcraft: The Burning Crusade
Team Fortress 2
Call of Duty 4: Modern Warfare
Halo 3
Rock Band
Best Action/Adventure Game
Super Mario Galaxy
Assassin’s Creed
Crackdown
God of War II
Ratchet & Clank Future: Tools of Destruction
Best Sports Game
MLB PowerPros
NCAA Football 2K8
Forza Motorsport 2
DiRT
Winning Eleven Pro Evolution Soccer 2007
Best Shooter
BioShock
Call of Duty 4: Read more:Official
Starcraft 2 QA Batch 23 2007-12-06 13:43:12 As posted by Karune
Chat with Devs: After my chat with Dustin this past week, he wanted me to remind everyone that there are still several new units being created and tested for all three factions. What you have seen of the Protoss and Terran factions are in no way finished and more new units will be introduced, as well as the likeliness of current units being replaced.
—StarCraft II Q&A - Batch 23—
1. Will the Campaign have as many videos as the original Starcraft? (www.starcraft2.hu)
There will be several more in-game cutscenes, which are at a much higher quality than the original StarCraft pre-rendered movies. And while StarCraft II’s single player will likely feature a few less pre-rendered movies, they will be much longer and more epic than anything seen in the original StarCraft.
2. Is the ghost unit going to be able to use the EMP Shockwave and -within short time interval- the Nuclear Strike as well? (starcraft2.4players.de)
Currently, there is no restr
Update:Details on the Blizzard-Activision merger 2007-12-02 18:59:58 Update and Clarifications :
It seems a lot of confusion about what this merger means comes from the name. The actual merger is between Activision
and Vivendi Games, the name Blizzard
is simply being used in the new branding.
The merger won’t affect our development, just as having a parent company hasn’t affected our development when we were owned by Davidson & Associates before we even shipped our first Warcraft game. Or when we were then briefly purchased by Cendant, and then owned by Havas, then finally on to Vivendi. We’ve gone through quite a few changes throughout the years, and throughout all of it we ensure that we always have our games and players first and foremost in our minds.
The same people from Vivendi that have been hands-off in allowing us to develop our games are still there after this merger, and that policy is going to continue to be the same as it always has. While this is a very exciting announcement as it means a lot of positive business chan Read more:Update
Gamespot fires one of it’s best reveiwer for poor Kane and Lynch review 2007-12-01 20:31:51 Rumors that Gamespot’s sacked Jeff Gerstmann for his poor review
of a game that spent a lot of money for advertising on Gamespot slams a large question-mark on the said Game greview giant’s integrity. One who visited gamespot recently would notice how Eidos purchased ad placements on some of Gamespot’s busiest pages and one could only guess how much Eidos actually spent on those but it’s definitely big, given the high demand for those ad placements because of the Christmas Season and other million dollar games that were released recently that is in dire need of advertising from media giants. Though it’s still a rumor, evidences of Jeff Gerstmann’s untimely termination from Gamespot is due to his poor review (6.0) on Eidos’ Kane and Lynch
has been floating around the net and it’s difficult to ignore or brand as “coincidental”. Gamespot and Cnet’s, or even Jeff’s silence in this matter is further fueling the rage fro Read more:fires
Heroes of Might and Magic Kingdoms 2007-12-16 05:50:07 as posted by Meteo
Ubisoft have today revealed Heroes of Might and MagicKingdoms
, an upcoming free2play massively multiplayer online title to be offered entirely as a web-based application.
Set for release during Spring 2008, Kingdoms is a strategy game set in a persistent version of the franchise world. Thousands of players will be able to rule their virtual kingdoms, lead gigantic armies against each other, master trade or create legendary heroes. There will not be any download or installation required, just a working internet connection.
An exclusive key for the beta test is hidden in the Heroes of Might and Magic Complete Edition
Interested parties can also register on this website
Starcraft QA Batch 24 - Thor to replace the Terran Cobra 2007-12-15 23:27:11 As posted by Karune
Chat with Devs: The Thor has been the unit that just hasnt quite fit in, in terms of role, but it might have found its own little place it can call home. After the Devs tried out several things with the Thor, including making it a super unit, they have now decided to have it replace the Cobra
, as the heavy and air unit counter. Additionally, they may be adding a new mechanic, in which the Thor will need to be killed twice, once to make it immobilized, due to its large size, and then the second time to kill it for good. When immobilized, the Thor will still be able to fire at ground and air units. Additionally, while the Thor is immobilized, a SCV can repair it back to full health, having it regain mobility.
1. Will there be a way for fan sites to parse replays uploaded to their website so they can pull information such as race, player names, map, etc.? (www.vilegaming.com)
Exact details have not been finalized, but we do plan to create a much more robust way of be
4chan's Moot acquires 7chan 2007-12-09 22:05:04 as quoted from moot on 7chan.org
As you may have noticed, I have recently purchased 7chan from p4ch3c0. I’d like this to go as smoothly as possible in order to cause the least amount of drama. As you’ve probably read elsewhere, there will be a few new rules:
We will take a much stricter stance on Child Pornography. This means that any picture, drawn or photographic, which is even remotely close to underage, will earn the user a permanent ban.
The new *chan site will be primarily supported through the use of interstitial advertisements. Users attempting to bypass these advertisements will earn a permanent ban.
The new *chan site will be designed to appeal to a broad and diverse user base. This means that people of all genders, nationalities, sexual orientations, and sexual preferences will be welcome. Intolerance of these lifestyles will result in a permanent ban.
In accordance with the previous rule, users who have formerly been discouraged from frequenting 7chan will be
[Transcript] Hellgate London Developer Chat 2007-12-09 21:44:59 As posted by Scapes
Earlier today, Flagship Studios had its first developer chat since the game’s launch via IRC with more than 250 Hellgate: London fans present for the majority of the event. Bill Roper, Erich Schaefer, Dave Glenn, Phil Shenk, and others fielded questions across a range of topics including game balancing, patches, and future content. While the chat was to last for less than an hour originally, the staggering attendance kept the event going for 80 minutes during which 36 questions were answered.
Even after the chat event ended, a few of the participating developers lingered in #flagshipstudios to answer a few more questions and mingle with the Hellgaters. More than 300 questions were asked over the course of the event. With how wildly popular this developer chat was, you can bet we’ll be doing more of them in the near future!
A full, formatted transcript of the developer chat follows with the questions in bold font:
[Evan Berman]: Welcome Hellgate Read more:Developer
, Transcript
Smith & Tinker purchases rights to Mechwarrior and other FASA titles 2007-12-09 02:19:58 Smith & Tinker
is a new entrant to the computer game development industry, staffed by veterans in the development scene. The new studio was founded by Jordan Weisman after parting ways with Microsoft after the FASA Studio ceased operations back in September this year, announced in their website (www.smithandtinker.com) that they we’re able to acquire FASA’s IP licenses from Microsoft.
Microsoft owned the electronic entertainment rights for Mechwarrior and other FASA titles since they were purchased in 1999 until the recent acquisition of these rights by Smith & Tinker this month.
Smith & Tinker is pleased to announce that it has licensed from Microsoft the electronic entertainment rights for Mr. Weisman’s previous creations of MechWarrior, Shadowrun, Crimson Skies and the other properties of the FASA catalog. We're not quite ready to announce our plans for each property, but please be assured that our goal is to surprise and delight old fans, while wel Read more:Smith
Hot Girls of Gaming Conventions Part 2 2007-12-07 22:46:36 For those who missed Hot Girls
of Gaming
Conventions Part 1 : World of Warcraft Cosplay
Hot girls of gaming conventions 1
check out the promo logo placement in her uniform
those are big….. weapons
more of those girls
guns
i think she’s feeling lonely
lol at the dude on the right side
Asian girls
short shorts
short shorts x 4
haiiii
promo girl
promo girl 2
samus cosplay
Hellgate London Patch 0.7 and Holiday content 2007-12-21 13:48:24 Happy Holiday
s!
As we move into the cold days of winter, we've been working on making your holidays as bright as possible. We are incredibly appreciative to all of our players that have ridden through the admittedly bumpy beginnings of launching Hellgate: London. We know that things weren't perfect, and we're grateful for your standing by us as we have all put forth our best efforts.
We're very excited at the progress we've made in the first few weeks of the game's life. We're also appreciative of how honest and forthcoming our community has been with their feedback. It is our earnest desire and goal to make Hellgate: London better and better. We hope that this is evident in our continued efforts and support of the game and our players.
While this has some great new features, it has more importantly addressed our biggest outstanding issue. We have rewritten our memory manager and also identified two key memory issues. This should make an enormous difference to the vast ma Read more:Patch
Hellgate London Single Player Patch 0.6 Standalone Download 2007-12-19 12:16:34 Note : This patch is for North American And European versions of Hellgate London only
Hellgate Patch
0.6 Download
:
Patch 0.6 - Patch_NA_Europe_Germany_SP_0.6.exe
General
• Fixed a known issue with the inventory user interface that caused the client to lock up.
• Fixed a bug which caused the Mini-game to sometimes become stuck.
Graphics
• Fixed a texture memory leak that occurred when inspecting armor items. This will improve long-term memory usage, especially for players that frequently buy, sell, and analyze items.
• Overall memory usage improved, especially in Stations. This increases client stability, reducing "memory exhausted" crash issues.
UI
• Many new UI sounds for better player feedback.
• New error message/sound when a character attempts to purchase an item without enough gold or room in their inventory.
Skills
Guardians
• Prayer of Healing cannot be used while poisoned.
Blademasters
• Surge of Speed effects do not stack with
Hellgate for the Holidays 2007-12-19 11:56:11 fed by : hellgate-mailer@hellgatelondon.com
Hellgate for the Holidays
Fellow Hellgaters,
The leaves have long since fallen, snow coats the ground, and the temperature is cold enough to freeze Sydonai’s tentacles off. The master of Earth’s Burn is not pleased. But we sure are! How could we not be? This is our first post-release newsletter!
Below, please find the latest HG:L happenings.
Multiplayer Patch 0.7
As the players who participated in our Test Center server found out earlier today, the 0.7 content update will be launching for both the Shulgoth (US) and Sydonai (EU) servers this week.
Big additions in this patch include a massive memory usage fix, Nightmare difficulty rebalancing, and a new “Looking for Group” interface.
A number of notorious bugs were also squashed in this build. Impassible maps and quest monsters that refused to spawn are a thing of the past.
With 0.7 subscribers can enjoy additional content in the form of the Transmo
Zerg Unleashed! The first Starcraft 2 Zerg Preview! 2008-03-10 02:01:50 No wonder Blizzard has been holding Zerg information about Starcraft 2… They always want to reveal stuff with a bang, and no doubt with the Zerg revelations in Korea, Blizzard caught the attention of fans all around the globe. Here are some of the screenshots and pictures revealed at the said event, along with the [...] Read more:Preview
, Unleashed
Starcraft 2 Q&A Batch 32 2008-03-07 19:01:13 As posted by Karune :
There is lots to talk about in Batch 32 and I’ll be answering questions through the day about these screeenshots so fire away I hope everyone enjoys them!
Community ScreenCraft: In addition to our Q&A Map Maker Series, Gameplay Series, Lore Series, we are going to include our Community [...]
Solutions for SL07-001 and SL07-006 Vista Activation Exploit Detection 2008-03-04 10:49:55 For those guys who updated their Vista
with the KB940150 patch without knowing what it does and promptly received a message regarding SL07-001 or other SL07 Activation
Exploit being detected, here are a few workarounds :
Got fixes for SL07-001 and Sl07-006 or Activation exploit detection that were not listed here? post them at the comment [...] Read more:Detection
SL07-001 Windows Vista Activation Exploit from KB940510 update 2008-03-02 07:34:39 Update : I’ve started making a knowledgebase for solving both SL07-001 and SL07-006 problems here :Fixes for SL07-001 and SL07-006 detection problems (Vista
activation exploit)
Ok, Windows
Vista Update came up to me and asked me to Download a KB940510 update from … well I thought it was a regular update, hotfix and all that so [...] Read more:Activation
, Windows Vista
Starcraft 2 Q&A Batch 31 2008-02-26 14:03:37 Starcraft 2 Batch 31 Q&A As posted by Karune
Gameplay Blog: This past week while playing a Terran versus Terran mirror game, I discovered a new unit option from the Factory. This new unit is known as the Jackal, which is a fast vehicle like the Vulture, but instead wields a rail gun, which does an [...]
Unreal Tournament 3 Patch v1.2 2008-02-22 23:42:44 As posted by Flak
Mirrors
Windows:
Beyond Unreal
- …/ut3patch2.exe
Internode Games Network- …edetails=15456
UT-Fun.de
UT-X …230/Itemid,62/
Multiplay- ….php?fid=17587
GameZoo (Italy)
UT3.at …atch-v1.2.html
Say Unkle
Linux Server:
Beyond Unreal- …r-02202008.bin
Internode Games Network- …edetails=15455
UT-Fun.de
Multiplay- ….php?fid=17588
GameZoo (Italy) …r-02202008.bin
Web Admin:
Internode Games Network- …edetails=15454
Multiplay- ….php?fid=17589
More mirrors will be added as they become available.
The final patch changelist is:
V1.2
Gameplay:
- Increased UTGame MaxPlayersAllowed to 64.
- Fixed leviathan turret instant [...] Read more:Patch
, Tournament
Official Dota Allstars 6.51 Download Link and Patch Changes 2008-02-22 22:46:50 Got it before it gets upped at getdota.com
Download
it here, here or here here
Dota Allstars
6.51 Patch
Changes
6.51 Changelog
===============
* Fixed a bug with Kellen’s Dagger that caused it to sometimes not get disabled when hit
* Fixed Land Mines tooltip
* Increased cast range of Kelen’s Dagger
* Undid previous Bottle changes. Bottle now [...] Read more:Official