Post escrito por: Mundos Wow
Guía de Karazhan: Estructura de la instancia
Karazhan como ya os contamos, en el post Introducción e historia está formada por 12 jefes. Estos jefes están repartidos en diferentes plantas, concretamente en 9. Os vamos a contar y mostrar un mapa de cada uno de los niveles y los jefes que están [...]
Post escrito por: Mundos Wow
Karazhan: Introducción e historia
Aquí comienza una serie de post que conformorá la guía completa de la instancia de Raid de Karazhan. La información que os ponemos ha sido obtenida de Blizzard y de WowWiki.
Información General
Localización: Paso de la Muerte
Número de jugadores: 10
Facción: El Ojo Violeta
Frecuencia de Reinicio: 7 días
Jefe Final: [...]
Karazhan es una de las raids que han aparecido con la expansión The Burning Crusade . Esta raid se encuentra en el Paso de la Muerte en los Reinos del Este (Azeroth). Para entrar en Karazhan es necesario que al menos una persona del grupo tenga la llave.
Las misiones que se han de realizar para [...]
This is the best video out of all other World of Warcraft videos. A kid, who sounds like he's in his mid-teens, is forced from a recently formed Karazhan raid by is parents. Poor kid.
Wow - World of Warcraft - Karazhan Attunement Guide Keyquest
I do like taking content from another site as I dont think that it is nice, so I am going to post a link about how to get your attunement into Karazhan.
The Chess Encounter in the Karazhan raid instance will be changing for Alliance players in time for the next patch. Blizzard plans on changing the raid encounter to a game of checkers for Alliance, citing a large number of complaints they received from Alliance side raiders who had trouble understanding how chess was played, or who had never heard of the game at all.
Rumors that Blizzard would be making changes to the Chess encounter had been circulating for some time, but it was made official in a blue post pictured below that hit the forums several days ago. Oddly enough, BlueTracker didnt pick up on the forum post. There were no blue posts listed for the 22nd on their site, however, leading DGN to believe there was a bug in the system that day.
Tonight my guild went into Karazhan for our first (real) attempt (though I wasn’t along it seems some people went in last night and cleared a bit of the trash.) It didn’t go well. That’s not to say we did horribly, we just didn’t do as well as we wanted to, or as I believe we could have. Part of that was probably due to the fact that we went in with nine people. I truly believe that having an extra person would have made things easier the extra damage we could have put out would have been helpful.
Also, we didn’t pot up. It may seem silly to mention this, but a lot of other groups are going into the dungeon with a ton of consumables on them and burning them all to get through. We don’t really want to do that. It’s not a matter of not having the potions (we seem to have an endless supply of alchemists in the guild) it’s just a matter of wanting to beat content ourselves without needing the potions.
I was along. As a healer I am pro